Game by Tad Cordle
Twitter: @SensoriumGame
Facebook: @SensoriumGame

The full game is available for download on Steam and

Sensorium is an open-world puzzle game in which you solve puzzles that revolve around the 5 senses: touch, taste, sight, smell, and hearing. Staying true to the Myst-vania genre, nothing in the game is outright explained to you; a big part of the game is about exploring, learning, and piecing together clues about what's going on and how everything works.

The gameplay is simple and consistent without being dumbed-down. Despite the main game mechanics being fairly different from one another, you'll always know exactly what you can interact with and when. (i.e. no pixel hunting, which is a problem that plagues many adventure games!)

Inspirations include Myst, The Witness, Portal, and Antichamber. I'm a big fan of games that present their stories and themes through gameplay and the environment rather than through cutscenes or long-winded text. Sensorium will tell its story in a similar fashion; the story will only become apparent to those who put the effort into piecing it together.

The game was built in Unreal Engine 4. Audio credits can be found here.

Spoiler warning! If you are looking for more information, you can find the devlog here.