Sensorium |
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Game by Tad Cordle Email: sensorium.dev@gmail.com Twitter: @SensoriumGame Facebook: @SensoriumGame The full game is available for download on Steam and itch.io. ![]() Sensorium is an open-world puzzle game in which you solve puzzles that revolve around the 5 senses: touch, taste, sight, smell, and hearing. Staying true to the Myst-vania genre, nothing in the game is outright explained to you; a big part of the game is about exploring, learning, and piecing together clues about what's going on and how everything works. ![]() The gameplay is simple and consistent without being dumbed-down. Despite the main game mechanics being fairly different from one another, you'll always know exactly what you can interact with and when. (i.e. no pixel hunting, which is a problem that plagues many adventure games!) ![]() Inspirations include Myst, The Witness, Portal, and Antichamber. I'm a big fan of games that present their stories and themes through gameplay and the environment rather than through cutscenes or long-winded text. Sensorium will tell its story in a similar fashion; the story will only become apparent to those who put the effort into piecing it together. ![]() The game was built in Unreal Engine 4. Audio credits can be found here. Spoiler warning! If you are looking for more information, you can find the devlog here. |